EGRESS



EGRESS˸ Is a short Adventure Experience for individuals and groups․ After having moved from Meta's Horizon Worlds in early 2025‚ I have now made several simple worlds for VRChat․ EGRESS was my next world after my first world SHRINE․ It is still a simple world with no scripted actions․ It is a variation on a maze system‚ and it gives the Player a choice of routes to take and places to go․ Its modular structure was fun to make and it looks impressive from various positions of the world․
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Nightmare Before Christmas Graveyard
This is a Rough Draft‚ Proof-Of-Concept piece for a class that I am taking․ I usually make several sketch models before I fabricate the final version․ This is the first model in that series․ The Jack Skellington and tombstone figure is a ․STL 3D Printable figure from Thingiverse․ The pumpkins were from the Unity Asset Store․ The rest of the items I made myself going back and forth between Blender and Gravity Sketch‚ with the final assembly being done in Unity․



Shrine
SHRINE˸ After having moved from Meta's Horizon Worlds in early 2025‚ I have now made several simple worlds for VRChat․ SHRINE was my first VRChat World․ It is a static world that relies on the compositions of the Structures to get its point across․



VARIANCE
VARIANCE˸ Is a short fun Experience that is perfect for tour groups with limited time․ This is the last of my simple (non-scripted) worlds․ Again‚ I used two routes to the exit to give the Player a sense of choice․ Additionally‚ I used lots of textures and assets to make the world an interesting place for the Player to explore․ Overall‚ I am trying to develop the framework for an experience that works well for tour groups‚ being easy to see in a short time period‚ and allowing people to engage in different levels of activity‚ including just standing around and watching․ While it still has no Scripting Actions‚ it does have a very rich collection of imagery‚ which I hope will eventually grow into a stable system of Symbolism‚ Metaphor‚ and Allegory․