Davison57 의 월드8 개
Nightmare Before Christmas Graveyard
This is a Rough Draft‚ Proof-Of-Concept piece for a class that I am taking․ I usually make several sketch models before I fabricate the final version․ This is the first model in that series․ The Jack Skellington and tombstone figure is a ․STL 3D Printable figure from Thingiverse․ The pumpkins were from the Unity Asset Store․ The rest of the items I made myself going back and forth between Blender and Gravity Sketch‚ with the final assembly being done in Unity․
EGRESS
EGRESS˸ Is a short Adventure Experience for individuals and groups․ After having moved from Meta's Horizon Worlds in early 2025‚ I have now made several simple worlds for VRChat․ EGRESS was my next world after my first world SHRINE․ It is still a simple world with no scripted actions․ It is a variation on a maze system‚ and it gives the Player a choice of routes to take and places to go․ Its modular structure was fun to make and it looks impressive from various positions of the world․
Shrine
SHRINE˸ After having moved from Meta's Horizon Worlds in early 2025‚ I have now made several simple worlds for VRChat․ SHRINE was my first VRChat World․ It is a static world that relies on the compositions of the Structures to get its point across․
VARIANCE
VARIANCE˸ Is a short fun Experience that is perfect for tour groups with limited time․ This is the last of my simple (non-scripted) worlds․ Again‚ I used two routes to the exit to give the Player a sense of choice․ Additionally‚ I used lots of textures and assets to make the world an interesting place for the Player to explore․ Overall‚ I am trying to develop the framework for an experience that works well for tour groups‚ being easy to see in a short time period‚ and allowing people to engage in different levels of activity‚ including just standing around and watching․ While it still has no Scripting Actions‚ it does have a very rich collection of imagery‚ which I hope will eventually grow into a stable system of Symbolism‚ Metaphor‚ and Allegory․
ENCUMBRANCE
ENCUMBRANCE˸ In early 2025 I moved on from making worlds in Meta's Horizon Worlds․ ENCUMBRANCE was my first worlds that made extensive use of UDON Scripts․ While it is light on Narrative aspects‚ it does have scripted actions that give the Player something to engage with․ I have left the completion of any narrative aspects or scenarios to the user's own imagination․
REST
REST˸ Is a short Adventure Experience that continues my VRChat development․ After having moved from Meta's Horizon Worlds in early 2025‚ I have now made several simple worlds for VRChat․ REST was my third world I was getting better at dealing with the Composition and Structures‚ and especially at using Textures; but they still have no significant scripted actions․ In place of scripted actions‚ I used a choice of directions and some Parkour elements to give it something for the player to engage with․
SHRINE 2
SHRINE 2˸ After having moved from Meta's Horizon Worlds in early 2025‚ I have now made several simple worlds for VRChat․ SHRINE 2 was developed several worlds later after SHRINE․ It is similar in that it is the overall composition that generates any potential meaning for the player․ By now I had gotten better at using Textures to accent and to add emphasis to the concept that I am aiming for․


