SHRINE 2



SHRINE 2˸ After having moved from Meta's Horizon Worlds in early 2025‚ I have now made several simple worlds for VRChat․ SHRINE 2 was developed several worlds later after SHRINE․ It is similar in that it is the overall composition that generates any potential meaning for the player․ By now I had gotten better at using Textures to accent and to add emphasis to the concept that I am aiming for․
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Nightmare Before Christmas Graveyard
This is a Rough Draft‚ Proof-Of-Concept piece for a class that I am taking․ I usually make several sketch models before I fabricate the final version․ This is the first model in that series․ The Jack Skellington and tombstone figure is a ․STL 3D Printable figure from Thingiverse․ The pumpkins were from the Unity Asset Store․ The rest of the items I made myself going back and forth between Blender and Gravity Sketch‚ with the final assembly being done in Unity․



EGRESS
EGRESS˸ Is a short Adventure Experience for individuals and groups․ After having moved from Meta's Horizon Worlds in early 2025‚ I have now made several simple worlds for VRChat․ EGRESS was my next world after my first world SHRINE․ It is still a simple world with no scripted actions․ It is a variation on a maze system‚ and it gives the Player a choice of routes to take and places to go․ Its modular structure was fun to make and it looks impressive from various positions of the world․



Shrine
SHRINE˸ After having moved from Meta's Horizon Worlds in early 2025‚ I have now made several simple worlds for VRChat․ SHRINE was my first VRChat World․ It is a static world that relies on the compositions of the Structures to get its point across․